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jigokufever2022-06-24 11:00 am
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June 2022 Test Drive


MAIN NAVIGATION
1. CLEAN UP
The curse has broken, finally banishing the oppressive air around the city and the many sightless eyes of the accursed haniwa. Life will have to return to normal now but first there is lingering clean-up that must be attended to:SHUTEN CLAN
The Shuten Clan is out in force to rebuild damaged storefronts. Eager oni appear in their festival happi, singing oni working tunes. You can pick up the words easily enough, join in and help out. The mood starts bright, but after a number of unlucky accidents there is less singing and more grumbling. The cursed energy left behind has made all of you much more prone to workplace accidents but the storefronts need to be scrubbed, broken glass needs sweeping, new furniture needs construction. There are any number of thumbs smashed by hammers, hands cut on saws, heads hit with falling debris or that board of wood you didn’t see someone carrying towards you. It’s a cursed day to be out on the job.
Rewards will come in the form of free drinks for a week from specific bars and a generous amount of chips for the casinos. If you aren’t of age to drink or gamble? Well… they’ll look the other way this time. Have fun.
It should be noted that the uniform -- a happi, a hachimaki, and fundoshi -- is required. The Shuten Clan is very traditional, after all.TAMAMO CLAN
The bathhouses in Tamamo clan territory remain full of bloodied water. They need to be drained and scrubbed to make them new again. However, reaching the drains is a tricky business. You can’t simply reach in to pull out the plug, you will have to wade into the water to twist it free. Easy enough, right?
Unfortunately, residual curse energy has made this a very dangerous task. Phantasmal hands will reach out and try to drag you under as you get too close to the drain. The phantasms can be distracted, so you’ll need some teamwork to succeed. Your reward is a significant amount of free bath coupons. Some of the advertised baths even have “special” properties. Take the chance to relax, you probably need it.
Those that are rejuvenated in the newly purified baths will find themselves with seemingly limitless vigor. That vigor may sometimes manifest in the form of desperately needing to fuck the first thing willing to do so. Which might turn out somewhat embarrassing...SUTOKU CLAN
The residual cursed energy in the Sutoku Alliance territory has congregated in their many arcades. The prizes in the UFO catcher machines seem off and they keep shifting around. If you happen to win a prize, the prize slot snaps shut on your hand with amazing force: the machine out for blood. To clear the curse, the prizes need to be removed from the machines and purified with the help of a local shrine maiden. Unfortunately, the key ring to open the machines has been stolen by some of the unruly prizes. You will need to use your UFO catcher skills to fish it back out.
Try not to lose any fingers.
Other machines are shooting tokens out of their coin slots at astonishingly painful speeds. A strange phenomenon, as even the machines that take swipe cards are doing it. Where are those tokens even coming from? You will have to get the machines open and give them a deep cleaning to get all the residual blood off the coins and mechanisms. You need the same keys that are stuck inside the UFO catcher…. Better hope you can fish out the one you need.
For your troubles, you will be given unlimited free plays for a month. Perfect for winning a totally-not-cursed prize for your sweetie.ENMA DEPARTMENT
It’s the Department of the Enma’s turn to go begging for good will. They are considered to be mostly responsible for the way the cursed haniwa were handled in the first place. Enma souls should get out on the streets and see what the people need: Food, clean water, housing repairs and maintenance, as well as exorcisms. They’re all high on people’s priority lists and most people want it done pronto. Try not to get snappy with the angry people, the department’s reputation is on the line.
The Enma is slated to give a press conference at some point. It's up to the rest of the Department to assure that there will be reception to his words. They are likely to be of grave importance to the rest of the city.
A hard day’s work is its own reward, but you’ll also get a day pass to a theme park on the edge of the city – in the name of community outreach, of course.
2. GHOST SHARKS
The very streets themselves are treacherous with residual curses. The isonades may have been intimidated out of town for the moment but the anger of their ancestors lingers in the bloody puddles that still glisten in the streets. Come too close to these puddles and spectral sharks will lunge from beneath the surface: Blood for blood! Lives for lives!
While spectral in nature, the teeth on these sharks can still do real harm to anyone they lash out at. They don’t seem to take damage in kind, but will pop and disperse for a moment when struck. The ghostly sharks are being populated by a magic totem that has been partially buried in the dirt of a local park. Destroy it and the sharks will disappear.
Unfortunately, a pack of snotty local children have taken a shine to this magic totem. They are not keen to let you take it from them, nor break it. It’s theirs. It’s special. If you’re feeling brutish or cruel, you can fight the children or deceive them, but your boss would probably suggest you try to bargain with them for appearance’s sake. They’re entirely unreasonable though, as children can be, and it will be quite a chore to get them to agree to your terms.
3. CURSED CORNERS
There are certain corners and alleyways which are simply predisposed to gather cursed energy. These areas are still haunted enough to affect the reality around you. You may experience hallucinations or visions of lost loved ones, past regrets, personal failings. These visions are played out in the area for all to see. You will remain frozen in place until your moment is done, or someone brave comes to pull you out.
Now that the worst of it is over, some of the more morbid and voyeuristic members of the public may be lurking around these haunted areas, waiting to see what horrors will be unveiled. They have out their phones and their cameras to record the show.
The cruelest of the spectators provide commentary to their social media followings as they observe. Anything for that monetization!
The biggest of the streams is a kerakera onna who goes by her channel name: Lipsticki. She leans in over the rooftops to cackle loudly at people’s misfortunes and give petty, scathing commentary about their misdeeds and failings.
4. THE ENMA SPEAKS (PLOT RELEVANT)
Outside the hospital where the Enma was being treated, there is a huge press gathering. The judge arbiter has been deemed fit enough to release. Hungry for word, journalists from every publication swarm the area. Most press-outlets in the city are controlled by the Sutoku Alliance, who have a vested interested in interrogating the Enma.
A number of other onlookers have tacked on as well, including Lost Souls both old and new. Lost Souls may even find themselves ordered to attend the statement by their faction.
It is assumed that the Enma must have something of grave importance to say, after all.
The Enma approaches the podium. He is dressed in his usual suit, his crown, and his stern expression; it puts a hush over the crowd through its tremendous pressure alone. No questions have been asked, yet, but a statement has been prepared. He clears his throat:
"The cause of the curse, the enemy of Jigokucho, is... Haniyasu. The Department's focus will be shifting to determining our next action in regards to this entity. That is all."
Just like, the Enma's secretary and a retinue of armored shinigami move to flank the Enma and guide them to a waiting limo down the steps. The press yells their questions over one another, but are pushed back. The Enma doesn't even seem to perceive them, simply focusing on getting into the car.
Unfortunately, if you're a representative for one of the factions -- especially the Department of the Enma -- that makes you fair game to hound for questioning too. Do you stand your ground or try to run away?
[[banner art by s-tokimura]]
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- NEWBIE TOP LEVELS
i love it. 10/10 no notes
You'd hope so, or else you'll lose your voice... Well, I guess it'd be more quiet. [Dismissive and sarcastic, yes, but it's not as mean as he could be.
Still, it was part of his job-- or, it would've been, if not for being in Hell severely hampering his coursework-- to notice when people were hurt, and why. His posture was fine now, but this guy seemed pretty tense; and he tilts his head suspiciously.] You didn't recognize those things you saw...? Why?
no subject
You're asking me why I didn't recognize them? Because I've never seen them before. Why do you think?
[...Which is ruder than he needs to be and unfair besides, since Kazuma has no idea whether or not he's seen them before, and in all likelihood he probably has. But Eiichi doesn't need to know that, and Kazuma's embarrassment makes him snappish.]
no subject
Most people who sees those figments can actually recognize what they are. [He says flatly. How dare you sass him.] Everyone's been complaining about their memories being on display for everyone to see, or something. It's annoying.
So, why are you the only one who doesn't know what they're talking to? That doesn't seem strange to you?
no subject
He's not sure how much information he wants to give here. On the one hand, he has no reason to believe Eiichi is interested in doing anything but helping, and he might even be able to help Kazuma find some kind of lead. On the other, something in Kazuma screams at him to keep it to himself, if only for its own sake; that nobody has a right to his secrets.
In the end, his rational brain wins out. After all, what harm could someone else knowing really do him? He gives in and shrugs, the admission coming out in a sigh.]
I probably don't know them because I don't remember anything.
[There. Ball's in Eiichi's court.]
no subject
[Well. Admittedly with how grumpy he's been acting, that is... not the answer he expected to hear. He blinks, his eyebrows raising a bit as his expression goes blank.]
What, did you hit your head falling into Hell or something? [He's a little disparaging about it, but... Kazuma said it so seriously, and didn't really seem to be lying. Was there even any point in lying about that??
So, when he speaks again, it's with a bit more seriousness.] ...You seriously have amnesia? [That's kind of worrying if true??]
no subject
[It sounds bitter, but he doesn't blame Eiichi for being incredulous. It sounds far-fetched even to him; if he wasn't the one experiencing it himself, he wouldn't believe him either. (Which is one of the more awkwardly worded thoughts he's ever had.)
He takes a long breath in and out, willing himself not to get more annoyed. What he wants is to avoid an interrogation.]
Your guess is as good as mine as to why. If I knew what caused it, I wouldn't not remember anything, would I?
no subject
Well-- Eiichi doesn't care enough about the context to interrogation him much, given, he didn't remember anything. More importantly than that, he digs out out his box of matches, quickly striking a match and holding the flame up in front of Kazuma's eyes while Eiichi squinted, looking for any sign of concussion.]
Nauseous? Dizzy? Obviously you're running around a city being confused. You don't look like the type to abuse alcohol or sedatives.
no subject
I'm not an invalid and I'm not drunk.
[This is why his instinct is to keep his condition under wraps, he's sure. To avoid awkward interactions like this, with perfect strangers who decide it's now their business.]
Your help before is appreciated, but I don't need it any longer. I'm fine. [If you can call having total amnesia fine...]
no subject
If it's not substance abuse, then it could still potentially be head trauma. You probably don't have a concussion, and no other severe symptoms, so at least it's not an emergency.
[thanks???]
Still, if you have any pain in your head or your neck, you need to go to a hospital or a clinic. If you ignore it, you won't be 'fine' for long.
no subject
[This is a blatant lie, which is not quite something Kazuma is used to doing, but he can justify it to himself with the thought that his headache is probably due to stress from the ghosts and not any traumatic injury. It's totally different. Probably.]
Are you done playing doctor? This is my problem to deal with.
no subject
[He stands by it. Though his dismissive tone of voice sure doesn't help get across the fact that he's series about his medical studies and observations. He crosses his arms, his mood souring fast.]
But if you want to walk around and let your brain swell because you're too stupid to go to a doctor, then be my guest.